My name is Marin Saturnia and things have not gone well for the Red Sun Dwarves.
The Saturnia clan returns to hunt for the trolls that nearly wiped out the last scouting force.
Death Cheated
The glancing blow from the larger of the two trolls I fought last time had shattered a boulder at my side, knocking me out and covering me in rubble; at least this is the only explanation I can find for my survival.
We launch a new expedition into Orc territory, with anger in our hearts!
With us now is a gunner named Tonkin and the famous troll-slayer Rooni. It is said that Rooni once slew a troll with his bare hands, though he is carrying a slay-pick today.
I suggested to the Clan Chief that we recruit some archers from the elven Silver Horde, but was shouted down. I am now lower in status than before and my words carry no weight.
We return to the scene of the last battle, to begin again.
Entering the same terrain, we scout again. For a few turns, we move from sector to sector, seeking some trace of the orcs and trolls. Turn 4 generates another Possible Enemy Force (PEF) but at some distance.
Turn 5
No troll movement, but we get to test a PEF nearby. It is revealed to be the main body of orcs, equal in size. There are no trolls here, just two big orcs and 14 goblins!
We roll a Test of Will, and pass 4d. The orcs pass 1d. We also pass the charge test by 1d and rush toward the enemy, but our slow movement prevents us from closing to melee. Tonkin fires his enormous weapon and puts the orc leader Out Of Fight (OOF). This is bad news for the orcs. With their leader lost, 6 goblins break and rout, three more exercise discretion and flee the field with slightly less haste. This leaves one orc and five goblins.
We're active and Tonkin fires again and misses. Four dwarves on my right rush to attack. Two of them make contact with the orc but the combat results in one being pushed back, the other standing his ground.
Turn 6
No one moves.
Turn 7
Draw, another PEF appears.
Turn 8
No one moves.
Turn 9
Tonkin misses a goblin; the pair fighting the orc continues. The orc loses badly, becoming Obviously Dead (OD) from the fierce attack. The same happens to two more dwarves, each killing (OD) their goblin opponents.
The remaining 3 goblins flee the field!
We move, scouting through the woods. The PEF there was a false alarm and we continue on.
Turn 10
The next PEF turns out to be a troll and 4 orcs, 12" away in rough ground.
We test or will: we roll well, the troll rolls better. The troll group may charge us. They test to charge, and we roll very well. Even with "frenzy", the troll and its group stand where they are. Tonkin fires, misses again.
The initiative roll allows the troll group to act first. They test to charge us, succeed, but don't reach us due to rough ground.
Tonkin fires again, misses again.
Our orc-slayer test to charge the troll, takes a fast move and reaches the troll!
Four dwarves move into the rough ground, two stay behind to cover the gunner (though why they bothered is a fair question).
The slayer hits the troll hard, moving it to Hardiness 2 (0=dead). The troll rampages! (I use a scatter die to determine random direction of move during rampage). The troll stands his ground, so the melee will continue.
Turn 11
The troll is rampaging, its random move slams it straight into the slayer so combat continues. The orc-slayer's luck runs out and he goes down under the furious attack of the troll.
My brother on my right ties with his orc; the one I'm fighting is fierce and pushes me back. On my left, an orc beats my brother dwarf.
We're active now. The troll is standing alone (the slayer being dead now) and Tonkin fires!. He misses. Our leader ties in combat with his orc, but another dwarf kills his orc. This leaves the one facing me. I push it back, then kill it. Revenge is sweet!
Turn 12
The troll group moves, we stand. The troll rampages into the open. Our leader pushes back and forth with his orc, then is killed! We test our morale and all pass. (As a Star, I get to choose my reaction)
Turn 13
Again, the troll side goes first. The troll moves toward Tonkin the gunner. Orcs attack everywhere.
On our move, my brother attacks and gets a tie with his orc. I attack the last orc, also getting a tie.
Tonkin misses again. The two dwarves covering him move to attack the troll. They fight valiantly, but even outnumbering the troll, it's too much for them and they both go down.
A forced crisis test: Tonkin passes 1d but is all alone and routs away. I attack my orc, and fail miserably. I'm OOF. The last dwarf fails his crisis test and also routs.
Summary
The troll and two orcs survived; two dwarves rout away, the remainder are killed. I lose another Reputation point for using Cheat Death, putting me at Rep3. That's pretty bad, frankly, and I should probably retire Marin Saturnia.